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Suggestions - Unique Items

Kazz

Staff Level 3
APC Academy
Unique Items


Why is this needed?

Adding unique and rare items would encourage in-game money to be spent, used and traded between players depending on what items are found, could encourage sales roleplay and also make people use stuff such as houses to store them, hopefully leading to house raids etc.


Examples of these items

If a levelling system was added you could add:
  • Double XP (1 hour)
  • Double XP (3 hours)
  • XP Token (x amount of XP)
Weapons Crate (weapons are an example)
  • Basic weapon crate
    • 50% chance of getting 9mm
    • 25% chance of getting 5.56
    • 20% chance of getting 6.5
    • 5% chance of getting 7.62
  • Rare weapon crate
    • 50% chance of getting 5.56
    • 25% chance of getting 6.5
    • 20% chance of getting 7.62
    • 5% chance of getting high tier sniper, or LMG etc.
Airdrop tokens
  • Airdrops that are redeemable depending on the number of people on the server
    • Weapon Airdrop
    • Vehicle Airdrop
Extremely rare item examples
  • Donator (1 Month)
  • Custom Uniform Skin
  • Custom Vehicle Skin
  • Free property purchase token
  • vehicle storage buff (above what the mod shop allows)


Extra Suggestions
If you have extra suggestions, on the rewards already listed, or extra ideas for uniques, comment them below and tag me, I'll push them into the list to keep constant and clean updates to make it nice and manageable for the development board and team.
 
Last edited:
99% Of this requires monitzation which they dont have
Why would any of this aside from the "donor perks" require monetisation?

This is all stuff that is findable ingame, not purchasable, this would be findable from activities such as gathering, processing and selling, levelling up (if XP was added), could be rewards for events, winning warzones etc.
 
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